BloodRayne II Game Features


BloodRayne II Game Features

Released October 12, 2004

Overall Rating: 8.0/10

♥ Game Summary ♥

BloodRayne's Most Personal Battle Yet
BloodRayne is a dhampir, born from the unnatural union of vampire and human. Blessed with the powers of a vampire but cursed with the unquenchable thirst for blood and a weakness to sunlight, Rayne is challenged with her most personal battle yet in BloodRayne 2.
When we last saw BloodRayne in 1935, she joined forces with the shadowy Brimstone Society to destroy a supernatural Nazi bid for dominance. Her father, Kagan, an influential Nazi collaborator, was killed in an accident at the close of the War. Cheated of killing Kagan herself, Rayne has spent the last sixty years ferreting out and destroying his many offspring, her siblings. They have banded together and formed the Cult of Kagan, pledging to carry on his legacy of creating a new era of vampire supremacy where humans are mere cattle for the bloodthirsty predators that hunt them. BloodRayne’s nefarious siblings have created “The Shroud,” a mysterious substance which, when released, renders the sun’s lethal rays harmless to vampires and twists nature into a nightmarish perversion. Now only BloodRayne stands between an unsuspecting humanity and a horrifying vampire dawn.

♥ Game Features ♥

New acrobatic action on poles and rails offers variations for fast-paced blade and gun combat

Advanced melee combat for deeper, more precise fighting with more than 30 combos. Do the combo you want, when you want to do it. After earning a combo, it’s added to a reference menu accessible on the Pause screen so skilled fighters can test out all of her available moves.

12 fatality finishing moves like “the cleave” and “stab and behead” let you end feeding sequences with a flair

Motion-captured movements and new soft body physics system for more dynamic and realistic kills

New devastating powers include Blood Fury and Ghost Feed

All new environments highly destructible and interactive set in a modern day city

Revamped aura vision serves more integral role in game play

New Experience System lets you upgrade weapons and abilities based on how you play the game; creative killing is rewarded with bonuses

Harpoon has new functionality: BloodRayne can pull environmental objects down on attackers and use the harpoon to stab and throw enemies

New "killing puzzles" vary combat and challenge players to master the new harpoon throw

Bloodlust, fill the meter to activate Blood Rage for damaging over-the-top attacks

Infernal Engine - Terminal Reality’s modified engine which produces highly detailed environments with lifelike physics and realtime shadows

 

Make a free website with Yola